“Frequency [Terza Rima and Sonnets]” by Scott Rettberg and the Machine (part 3 of 5)

This is part 3 of a series of 5 postings on poems generated by the “Frequency” program. For an overview of the series, visit the first entry. The terza rima and sonnets generated by the “Frequency” program have two main challenges: coherence over a greater number of lines and the rhetorical expectations that come with … Read more

“Visual Sonnet #1” by Braxton Soderman

This generative sonnet is inspired by Raymond Queneau’s Cent Mille Milliards de Poèmes but takes a highly visual approach by using images of poets, book spines, and other images. The images are cropped into strips, much like the line-pages in Queneau’s book, an ideal proportion for book spines (see a similar treatment by Jody Zellen) … Read more

“Spine Sonnet” by Jody Zellen

This conceptual generative poem draws lines randomly from a set of 2500 images of book spines, all in the areas of art, theory, and architecture. The result is a stack of 14 books with titles that can be read as lines in a sonnet. The image above is from the Web version, which contains much … Read more

Electrónicolírica by Herberto Helder and PO.EX Combinatorics

Note from the Publisher: Herberto Helder passed away on Monday, March 23, 2015. To honor his poetic legacy, we wish to celebrate one of his works with this entry by Álvaro Seiça. Herberto Helder is one of the most consistent and innovative Portuguese poets of the second half of the 20th century. Even if his … Read more

“Arachne” by Helen Sword

Helen Sword’s 2009 web sonnet, “Arachne” is an homage to the mythological encounter of Athena and Arachne. The contrasting stances of human and mortal are set against visuals of green leaves and spiders, with language forming the webbed pattern between them. The poem advances as the reader clicks on the spiders, the heart of the … Read more

Genre: Bot

The bot is an e-lit genre that goes as far back as 1966 with Joseph Weizenbaum’s ELIZA, a chatterbot that engaged users in conversation through text entered and displayed in a computer terminal. This concept informed interactive fiction from the 1980s and has breathed life into video game characters ever since. Poetically, bots are also … Read more